Skip Navigation or Skip to Content

Explore Camps

See Camps in Chart View

Narrow your results:

Ceramics

Push, pull, squish, and turn clay into anything you can imagine—from a bowl you can use to three dimensional sculpted figures of your of your own design. Learn to use the potter’s wheel to shape vessels and hand-building techniques to construct figurative sculptures that stand, sit, or dance suspended in motion. Add texture and design to the surface of your clay works and investigate glazing techniques to include color and luster. Kiln-fired projects will be fired and available for pick-up at the museum 3 to 4 weeks after camp.

Learn more about .

Push, pull, squish, and turn clay into anything you can imagine—from a bowl you can use to three dimesional sculpted figures of your of your own design. Learn to use the potter’s wheel to shape vessels and hand-building techniques to construct figurative sculptures that stand, sit, or dance suspended in motion. Add texture and design to the surface of your clay works and investigate glazing techniques to include color and luster. Kiln-fired projects will be fired and available for pick-up at the museum 3 to 4 weeks after camp.

Learn more about .

Give your fingers a workout by rolling coils, smooshing slabs, and constructing artworks using clay. Be inspired by the organic forms of our sculpture garden, mix found objects and plaster with multiple forms of clay, and construct figurative sculptures that stand, sit, or dance suspended in motion. Any fired work will be available for pickup three to four weeks after the workshop camp.

Learn more about .

Whether you are a skilled potter or an eager beginner, this workshop will provide expert guidance to help you achieve your artistic goals. Learn how to raise a form on the potter’s wheel and practice a variety of hand-building techniques, all inspired by the museum’s outstanding collection of ceramic art. Combine forms, get creative with surface design, and select and apply glazes to give your work its finished appearance. Teen programs are designed for students entering grades 9 –12. Work will be fired and available for pickup three to four weeks after the workshop.

Learn more about .

Invent your very own creature and bring it to life through comics, paintings, and wearable sculptures of monster proportions. Insert kaiju into unexpected places, construct mixed-up beasts, and take inspiration from the creatures inhabiting the galleries at Carnegie Museum of Art and lurking in the dioramas and Hall of Dinosaurs at Carnegie Museum of Natural History.

Learn more about .